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Even casual action gamers will be able to feel the heroic thrill of escaping a pinch to turn the tables on the enemy and advance the game. Needless to say, difficulty modes that will satisfy hard-core gamers are also included.

Also, you can pick up speed-up and time increasing items along the way, so attacking non-stop, defeating enemies as fast as possible, and gathering items will be essential to your strategy. The ultimate high-speed ninja action has returned! In addition to shattering walls and barriers just as well as the Hammer, it's also a much more powerful weapon.

Note: You'll need to collect 20 golden scarabs to get your hands on this one. Kitetsu: This is Doku's cursed sword, which you'll claim from his fallen corporeal form after bringing him down with your "natural" weapons. Equipping this weapon, however, comes with a terrible price: Ryu's life will be slowly drained for as long as he carries this enchanted blade.

To nullify the curse, you'll need something more Note: You must defeat Doku at the end of Chapter 11 to get his sword. Unlabored Flawlessness: Perhaps you've noticed the wooden sword available at the ship.

You'll also note that it has far more levels than any other weapon in the game--Unlabored Flawlessness is why. This massive, oarlike weapon is deadly in the extreme. Though it lacks a blade's keen edge, the sheer bludgeoning power of this weapon is more than a match for any foe in the game.

Beware, though: Due to its extreme size, it makes for a very unwieldy weapon. Note: You must upgrade the wooden sword to its maximum level to get this weapon. Windmill Throwing Star plus, X marks the spot : Ninja Gaiden's massive, boomerang-like throwing star can be used as many times as you want like the standard shuriken.

The difference is that it's much larger and can be used to mow down even powerful foes who would laugh off the stinging barbs your base shuriken delivers. Note: You must go down the street from Han's bar into a narrow alleyway. Use the narrow blue-striped area to venture into the back corner where this weapon awaits.

Lightsaber-toothed Ninja: Once you've beaten the game on normal difficulty, hold the left trigger while beginning another game; you'll gain access to an entirely new costume and sword with which to face the enemy again. Though the Plasma Sword doesn't seem to be any more powerful than the Dragon Sword, it does make a nice whooshing sound when swung. Ryu Hayabusa is a man on a mission. The Vigor Empire has wiped out his ninja clan and stolen its magic sword, the Ryuken. Now, Ryu must fight his way to the Holy Emperor's stronghold and take back what is rightfully his by using all of his ninja skills.

As Team Ninja's first nonfighting game in years not counting the Dead or Alive Volleyball offshoot , Ninja Gaiden offers fast-paced action think Devil May Cry meets Shinobi , amazing visuals, and an Xbox Live online component that Tecmo promises is unlike anything offered by others in the action genre. How it'll work is still a mystery, but we hear it may have something to do with the rating you're given after completing each level.

Imagine my surprise when during an interview with Team Ninja front man Tomonobu Itagaki, he hands me the controller and says, "Play. Luckily, the controls were so intuitive, I quickly felt comfortable.

Jumping, attacking, the button used to swing the camera around--everything was where it should be, and Gaiden felt supersmooth and responsive. By tapping the Attack button, you can rack up combos, or you can hold it down for a second and release it for a more devastating blow. Although the demo featured only a sword and nunchakus, Tecmo promises an extensive arsenal of ninja weapons in the final game. Plus, you also have a limited number of spirit attacks that can spontaneously combust all nearby foes--useful when a group of enemies has you surrounded.

Oh yeah. But there's more. Part of the demo lets you scale a room by running counterclockwise around its walls. Admittedly, I did have some trouble before being clued in that I had to jump at every wall's edge to get to the next one.

But by the next room, I'd learned my lesson and was able to cross a broken bridge by jumping and running across a nearby wall. Without question, Ninja Gaiden is one of the most visually stunning action games yet. Amazing environments, great water effects--I was in awe of every room in this short demo. The only question I have now is, can this frantic pace and attention to detail be kept up throughout the final game?

Ninja Gaiden from the NES world enhanced by the expanded graphics capabilities of the Atari Lynx-sounds like an awesome twosome! What you get, however, is a double dose of delight and disappointment.

Ninja Gaiden is a gorgeous game! Taking full advantage of the Lynx's color capabilities, each scene is a visual feast for the eyes. The details in the backgrounds and the fluidity of the hero's movements place this version high and above the 8-bit graphics and animation of its NES predecessors, it's even worth pausing the game to examine the myriad detailed wall posters and signs that decorate the background.

In this five-level karate-fest, you're an unnamed ninja on a quest to defeat the Powers of Darkness that have taken over Silent City. Your enemies aren't exactly wimps, but they don't fight very smart. You only face one type of basic assailant, a bulky goon wearing a ski mask and a red T-shirt; however, the stage bosses are familiar faces from NES Ninja Gaiden.

The goons just march towards you and try to punch you out; the bosses are bigger but they stage a similarly uninspired attack. None of your foes is really your match. Since it doesn't take much to plow through your enemies, you don't get much. Other than a rare sword that pops up for a few moments, your fighting skills are limited to Punch, Kick, and Jump. Although punching and kicking is a good way to release pent-up frustrations, they become extremely repetitive when wave after wave of the exact same enemy attacks you in exactly the same way.

To spice up the action there's a level time limit and you can throw bad guys into the scenery to reveal hidden power-ups, time extensions, and one-ups. Although Ninja Gaiden is a visual delight, it isn't a very challenging game. Add unlimited continues from the beginning of the level you're on to a sparse variety of villains, simple fighting, the enemies' repetitive attack technique, and only five levels, and a seasoned video ninja can polish off the game within half an hour!

Unfortunately, just seeing "Ninja Gaiden" on the box sets up pnecon-cieved expectations for an exciting, challenging game that doesn't materialize.

However, if awesome computer graphics and nonstop, keep-you-busy ninja action are enough to get you jazzed, this game's you. Ninjas are awesome, and for anyone who grew up in a world with Nintendo, then you'd be hard pressed not to agree.

Ninjas have been an icon in the industry, creating the backdrop for some of the best titles out there, from Ninja Turtles all the way to Shinobi and Tenchu. However, take a look back a decade and you'll see where this entire craze started: Ninja Gaiden. Ninja Gaiden for the NES largely defined what side-scrolling action games of that era were all about: fast-paced, unforgiving action that tested your reflexes to its very limits.

Now, more than a decade later after the first installment, Ninja Gaiden is finally getting its due in 3D and I'll tell you up front that it's fantastic. Now that that's out of the way, heres the real question: does Ninja Gaiden , like its NES predecessor, define what action games of this generation are all about? Read on to find out.

Ninja Gaiden must've taken notes from old school side-scrolling action games of the NES era, because the action harkens back to the days of fast-paced, relentless action that relied on both impeccable reflexes and precise pattern recognition for success. Ninja Gaiden for the Xbox takes all that and re-invents it in the wonderful world of 3D. Perhaps Ninja Gaiden's greatest strength is that it feels right.

Ryu Hayabusa controls elegantly, and after some time with the game, you'll be a regular ginsu knife, slicing and dicing the baddies like there's no tomorrow. The action is fast, fluid, fun, and it never feels like just a big hack-n-slash fest. There are multiple strategies you'll need to enforce to be successful - namely using the environment to your advantage to pull off Ryu's many moves - but even then, Ninja Gaiden can be a tough cookie to crack.

However, there's one aspect of Ninja Gaiden that drags that entire game down: the camera. Most of the time it works well, but at other times, it all goes terribly wrong. Platforming, in particular, is hampered by the limited field of view the camera will often offer.

If there's one thing that matches the fluid gameplay of Ninja Gaiden , it's the beautiful graphics. Simply put, Ninja Gaiden looks stunning. It's hard to single out one element of the visuals for praise just because it all looks fantastic. Fluid animation, detailed textures, rock steady framerates, beautiful environments, stunning cut scenes -- you name it and Ninja Gaiden has it.

In the end, Ninja Gaiden embodies what action games of this generation are all about or should at least strive to be: 3D action with old-school roots, but still accessible, fun, and somewhat forgiving at the same time. I could end this review with an eloquent sentence that sums up just how great Ninja Gaiden is, but I mean really, who says it better than realultimatepower.

You are Ryu Hyabusa, last descendant of an honorable ninja clan. Armed only with the Dragon Sword, an heirloom passed on through the generations, you must hunt down a terribly ruthless criminal. Known only as the Master of Darkness , it's up to Ryu to vanquish this Boss and his forces. Utilizing your martial arts skills to defeat the enemy, you must restore your family honor with a blade.

It is your fate to do so. Ninja Gaiden brings all the intensity of the 8-Bit classic to the Genesis, with enhancements in every category. The music is exotic and fast paced, the graphics detailed and the action fierce throughout. One of the most successful video game titles ever has just been translated to the GameBoy. The warrior Ryu must take on all new forces of evil and defeat them once and for all! You will need to use all of your ninja skills, including a special grappling hook to latch on to the ceilings!

Flip onto bars and swing your mighty katanna blade across the deadly foes who seem to attack from every direction! Finally, unleash the power of the ninja magic using your incredible training! Don't count the enemy out, however, for they have a devastating army of their own! Some characters will wield huge machine guns while others will try to attack you with their destructive flame throwers and giant missiles.

Grab your sabres and take on the deadliest forces of them all - the end Bosses that each wield even more firepower! The master of ninjitsu, Ryu Hayabusa, is back in an all new adventure for the Game Gear. In this latest GaiDen adventure, Jaquio steps aside for Siragane who has taken control of world's nuclear arsenal!

To defeat this ruthless terrorist, you must help Ryu overcome the hazards that stand between him and the legendary Dragon Sword. Siragane has sent a horde of his minions to steal the sword to guarantee his power and stop Ryu's progress! Slash your way through 5 intense levels, fighting off pesky ninja drones and deadly end Bosses. Collect weapons along the way to improve your fighting skills as well as your chances of survival.

The arcade favorite Ninja Gaiden is now on the Lynx. The Atari translation of this game appears to be fairly accurate, though I was never much of a player of the arcade version and couldn't spot all the differences that I suspect must be there. In the game, you are attempting to become a Ninja Gaiden, and the last step in your training is to complete a dangerous quest.

You must vanquish the evildoers who have captured the sacred Silent City and turned it into a filthy den of corruption. The action is presented on a horizontally scrolling playfie1d that goes from left to right. You must fight off seven types of enemy to succeed, including the numerous masked ninjas, the troublesome lumber ninjas who look like hairy sumo wrestlers swinging logs! Your eventual goal is to reach the Silent City's palace and confront the mighty Dark Lord - a large, saber-armed behemoth.

The graphics in Ninja Gaiden are surprisingly good, particularly considering how small they are. You character moves with surprisingly smooth motion and, of equal importance, moves like a human being, not some weird robot as many video-game characters do. Control is fairly simple, though it takes a few games to get the hang of some actions, such as using A to leap over an enemy and while in midair using B to flip him, or using A to leap and then trying to press Option 1 to grab an overhead bar.

My only gripe with this game is that you can't proceed until you've eliminated all the enemies near you. That would not be so bad, except that the screen scrolls only in one direction, with the result that sometimes you get stuck in a teeny corner of the screen trying to fight off three or more enemies with absolutely no room to maneuver.

This visual masterpiece for the Atari Lynx system sports intense graphics and excellent sounds. Ninja Gaiden has all the excitement, power ups, and weaponry of the original coin-op classic. Rare is a game translation that retains the phenomenal feel of its parent game.

A particular surprise in Ninja Gaiden is the graphic integrity of the back-grounds and character animation. The colors are vibrant and lack no luster at all. Also, the animations are brilliant and smooth. Lastly, Ninja Gaiden consists of the one thing that few games offer: marvelous player control and response. Fans of the original Ninja Gaiden will be pleasantly thrilled with this rendition. Every aspect of the game flows smoothly and cleanly.

Bravo, Atari! This is a good place to practice your basic skills as a ninja warrior. Take on the evil Sumo Wrestler at the end. There isn't too much room to operate on this level. The Blade Brothers will try to chop you into little pieces. Take a tour through the backroads of the local slums. Beware the Dragon Team! Everything isn't as it seems A year has passed since the defeat of Jaquio, and now Ashtar, the dark lord who secretly controlled Jaquio, is on the move.

The only one qualified enough to catch and defeat the villainous Ashtar is our hero Ryu Hayabusa. Last month we guided you through the first three stages of this video-game epic. This month we'll take you through the final four as we see if Ryu has what it takes to defeat Ashtar.

Learn to use the extra images you get from the splitting body item. They're great to use against flying enemies and those that sneak up behind you. They're especially useful when going against an end boss. There are a lot of areas where you'll have to know how to use the swift kick-off jump; if you've misjudged the distance between two ledges or in any circumstance where you find yourself dangling from the side of a wall. To perform this leap, you must first climb to the top of the wall and jump away from it.

Then quickly move the control pad in the opposite direction, in the direction of the wall, to safety. This is one of the more difficult techniques to learn, so you might want to spend a little time in Stage r-r to master the move.

To make the windmill-throwing star more effective, after throwing it, avoid catching it as it comes back around. This will cause it to fly around the screen, eliminating any enemies it comes in contact with. Try not to move backward. The enemies appear when Ryu passes certain points, so if you move backward, the same enemies will reappear. This makes getting through a stage more difficult. It also brought it a Wii U port which means there is more accessibility than ever.

As you would expect the story is ultimately the same as the original but it also featured a bunch of new stuff. There is also the addition of the Karma counter that showed up in the previous titles but with enhanced features and bonuses. Alongside this, an upgrade menu was also added and it helps the players spend their Karma points by pouring them into their weapons, ninpo spells and health bars or special moves.

It gave a lot more freedom and customisability. In regards to the standard gameplay, things are as they were in the previous. As multiplayer was introduced, the team at Team Ninja thought it prudent to give the second player who took on Ayane, her own move set similar to that of her abilities in Ninja Gaiden Sigma 2.

The developers went above and beyond for us with this re-release. All the downloadable content that you could ever want in Kasumi from the well renowned Dead or Alive Series makes an appearance, as does Momiji from a previous title.

 

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Quicksilver pacing, white-knuckle tension, and spit-shined effects put Gaiden among the most remarkable action games ever made, but its every bit as hardcore. Even for the warrior with unflinching focus and hair-trigger reflexes, the way is found in frequent death. Merriam-Webster, its time to revisit the entry for kick-ass and tack on also see: Ninja Gaiden. The visuals strike the first blow theyre absolutely stunning.

But the minute you decide to stop smelling or staring at the flowers and strike back usually after a trio of ninjas appears to beat you about the kidneys , you begin to see this isnt just a pretty picture. Gaidens gameplay is equally well crafted, with responsive control that demands fighting-game-caliber reflexes. Its nail-bitingly tough, but its extremely rewarding, since it forces you to hone your ninja skills. The games only flaw is its lame-duck camera, which makes battling groups of enemies more difficult than it should be.

Even so, no Xbox should go without Gaiden. If you've uttered any expletives during your Ninja Gaiden battling, then you need a little help. Head back to your local game shop, re-purchase the game, and try again with some sort of commitment this time.

This is how difficult gaming used to be, you namby-pamby urchins! Ask your strange-smelling uncle who runs that retro-gaming website Secrets of the Ninja Herein you'll uncover a wealth of information that will help you deal most righteously with any unwitting foe who stumbles across the path of Ryu's unerring blade.

Dragon Sword: The Dragon Sword will be the weapon you spend the most time with simply because it is the most versatile weapon in your copious arsenal the others are more specialized implements of persuasion. Therefore, these techniques will become the mainstay of your adventure throughout the Vigoorian Empire. The Final Solution: For lower-level enemies of any stripe, the Final Solution equates to instant death.

All it requires is combining the Guillotine Throw press Y while near an enemy with a follow-up Flying Sparrow press Y while jumping toward an enemy while your enemy's flat on his back.

This one-two punch will decapitate just about any low-level enemy in the game and should be a mainstay in your arsenal even at higher levels of play. Note: You must first find the Guillotine Throw technique scroll, as well as upgrade the Dragon Sword to level 2 before you can access this ability.

Deadly Orbit: By itself, the Flying Swallow is one of the most powerful and useful moves in the game. Flying through the air like a self-propelled missile, Ryu can bring a world of hurt on anyone he smites.

However, the one thing better than a single Flying Sparrow is multiples thereof--the more the merrier. To that end, the Deadly Orbit merely requires that the moment you complete one Flying Sparrow, you immediately begin another. This is a key technique for dealing with many of the bosses in the game, so learn it well.

Note: You'll need to upgrade the Dragon Sword to level 2 before enjoying the benefits this mode of attack conveys. Dabilharo: This massive sword, with its pound heft, makes the War Hammer seem like a child's toy. In addition to shattering walls and barriers just as well as the Hammer, it's also a much more powerful weapon. Note: You'll need to collect 20 golden scarabs to get your hands on this one.

Kitetsu: This is Doku's cursed sword, which you'll claim from his fallen corporeal form after bringing him down with your "natural" weapons. Equipping this weapon, however, comes with a terrible price: Ryu's life will be slowly drained for as long as he carries this enchanted blade. To nullify the curse, you'll need something more Note: You must defeat Doku at the end of Chapter 11 to get his sword. Unlabored Flawlessness: Perhaps you've noticed the wooden sword available at the ship.

You'll also note that it has far more levels than any other weapon in the game--Unlabored Flawlessness is why. This massive, oarlike weapon is deadly in the extreme. Though it lacks a blade's keen edge, the sheer bludgeoning power of this weapon is more than a match for any foe in the game. Beware, though: Due to its extreme size, it makes for a very unwieldy weapon. Note: You must upgrade the wooden sword to its maximum level to get this weapon. Windmill Throwing Star plus, X marks the spot : Ninja Gaiden's massive, boomerang-like throwing star can be used as many times as you want like the standard shuriken.

The difference is that it's much larger and can be used to mow down even powerful foes who would laugh off the stinging barbs your base shuriken delivers. Note: You must go down the street from Han's bar into a narrow alleyway. Use the narrow blue-striped area to venture into the back corner where this weapon awaits. Lightsaber-toothed Ninja: Once you've beaten the game on normal difficulty, hold the left trigger while beginning another game; you'll gain access to an entirely new costume and sword with which to face the enemy again.

Though the Plasma Sword doesn't seem to be any more powerful than the Dragon Sword, it does make a nice whooshing sound when swung. Ryu Hayabusa is a man on a mission. The Vigor Empire has wiped out his ninja clan and stolen its magic sword, the Ryuken. Now, Ryu must fight his way to the Holy Emperor's stronghold and take back what is rightfully his by using all of his ninja skills.

As Team Ninja's first nonfighting game in years not counting the Dead or Alive Volleyball offshoot , Ninja Gaiden offers fast-paced action think Devil May Cry meets Shinobi , amazing visuals, and an Xbox Live online component that Tecmo promises is unlike anything offered by others in the action genre. How it'll work is still a mystery, but we hear it may have something to do with the rating you're given after completing each level. Imagine my surprise when during an interview with Team Ninja front man Tomonobu Itagaki, he hands me the controller and says, "Play.

Luckily, the controls were so intuitive, I quickly felt comfortable. Jumping, attacking, the button used to swing the camera around--everything was where it should be, and Gaiden felt supersmooth and responsive. By tapping the Attack button, you can rack up combos, or you can hold it down for a second and release it for a more devastating blow. Although the demo featured only a sword and nunchakus, Tecmo promises an extensive arsenal of ninja weapons in the final game.

Plus, you also have a limited number of spirit attacks that can spontaneously combust all nearby foes--useful when a group of enemies has you surrounded.

Oh yeah. But there's more. Part of the demo lets you scale a room by running counterclockwise around its walls. Admittedly, I did have some trouble before being clued in that I had to jump at every wall's edge to get to the next one.

But by the next room, I'd learned my lesson and was able to cross a broken bridge by jumping and running across a nearby wall. Without question, Ninja Gaiden is one of the most visually stunning action games yet. Amazing environments, great water effects--I was in awe of every room in this short demo. The only question I have now is, can this frantic pace and attention to detail be kept up throughout the final game? Ninja Gaiden from the NES world enhanced by the expanded graphics capabilities of the Atari Lynx-sounds like an awesome twosome!

What you get, however, is a double dose of delight and disappointment. Ninja Gaiden is a gorgeous game! Taking full advantage of the Lynx's color capabilities, each scene is a visual feast for the eyes. The details in the backgrounds and the fluidity of the hero's movements place this version high and above the 8-bit graphics and animation of its NES predecessors, it's even worth pausing the game to examine the myriad detailed wall posters and signs that decorate the background.

In this five-level karate-fest, you're an unnamed ninja on a quest to defeat the Powers of Darkness that have taken over Silent City. Your enemies aren't exactly wimps, but they don't fight very smart. You only face one type of basic assailant, a bulky goon wearing a ski mask and a red T-shirt; however, the stage bosses are familiar faces from NES Ninja Gaiden. The goons just march towards you and try to punch you out; the bosses are bigger but they stage a similarly uninspired attack.

None of your foes is really your match. Since it doesn't take much to plow through your enemies, you don't get much. Other than a rare sword that pops up for a few moments, your fighting skills are limited to Punch, Kick, and Jump. Although punching and kicking is a good way to release pent-up frustrations, they become extremely repetitive when wave after wave of the exact same enemy attacks you in exactly the same way.

To spice up the action there's a level time limit and you can throw bad guys into the scenery to reveal hidden power-ups, time extensions, and one-ups. Although Ninja Gaiden is a visual delight, it isn't a very challenging game.

Add unlimited continues from the beginning of the level you're on to a sparse variety of villains, simple fighting, the enemies' repetitive attack technique, and only five levels, and a seasoned video ninja can polish off the game within half an hour! Unfortunately, just seeing "Ninja Gaiden" on the box sets up pnecon-cieved expectations for an exciting, challenging game that doesn't materialize. However, if awesome computer graphics and nonstop, keep-you-busy ninja action are enough to get you jazzed, this game's you.

Ninjas are awesome, and for anyone who grew up in a world with Nintendo, then you'd be hard pressed not to agree. Ninjas have been an icon in the industry, creating the backdrop for some of the best titles out there, from Ninja Turtles all the way to Shinobi and Tenchu.

However, take a look back a decade and you'll see where this entire craze started: Ninja Gaiden. Ninja Gaiden for the NES largely defined what side-scrolling action games of that era were all about: fast-paced, unforgiving action that tested your reflexes to its very limits.

Now, more than a decade later after the first installment, Ninja Gaiden is finally getting its due in 3D and I'll tell you up front that it's fantastic. Now that that's out of the way, heres the real question: does Ninja Gaiden , like its NES predecessor, define what action games of this generation are all about? Read on to find out. Ninja Gaiden must've taken notes from old school side-scrolling action games of the NES era, because the action harkens back to the days of fast-paced, relentless action that relied on both impeccable reflexes and precise pattern recognition for success.

Ninja Gaiden for the Xbox takes all that and re-invents it in the wonderful world of 3D. Perhaps Ninja Gaiden's greatest strength is that it feels right. Ryu Hayabusa controls elegantly, and after some time with the game, you'll be a regular ginsu knife, slicing and dicing the baddies like there's no tomorrow. The action is fast, fluid, fun, and it never feels like just a big hack-n-slash fest.

There are multiple strategies you'll need to enforce to be successful - namely using the environment to your advantage to pull off Ryu's many moves - but even then, Ninja Gaiden can be a tough cookie to crack. However, there's one aspect of Ninja Gaiden that drags that entire game down: the camera.

Most of the time it works well, but at other times, it all goes terribly wrong. Platforming, in particular, is hampered by the limited field of view the camera will often offer. If there's one thing that matches the fluid gameplay of Ninja Gaiden , it's the beautiful graphics.

Simply put, Ninja Gaiden looks stunning. It's hard to single out one element of the visuals for praise just because it all looks fantastic. Fluid animation, detailed textures, rock steady framerates, beautiful environments, stunning cut scenes -- you name it and Ninja Gaiden has it. In the end, Ninja Gaiden embodies what action games of this generation are all about or should at least strive to be: 3D action with old-school roots, but still accessible, fun, and somewhat forgiving at the same time.

I could end this review with an eloquent sentence that sums up just how great Ninja Gaiden is, but I mean really, who says it better than realultimatepower. You are Ryu Hyabusa, last descendant of an honorable ninja clan. Armed only with the Dragon Sword, an heirloom passed on through the generations, you must hunt down a terribly ruthless criminal. Known only as the Master of Darkness , it's up to Ryu to vanquish this Boss and his forces. Utilizing your martial arts skills to defeat the enemy, you must restore your family honor with a blade.

It is your fate to do so. Ninja Gaiden brings all the intensity of the 8-Bit classic to the Genesis, with enhancements in every category.

The music is exotic and fast paced, the graphics detailed and the action fierce throughout. One of the most successful video game titles ever has just been translated to the GameBoy. The warrior Ryu must take on all new forces of evil and defeat them once and for all!

You will need to use all of your ninja skills, including a special grappling hook to latch on to the ceilings! Flip onto bars and swing your mighty katanna blade across the deadly foes who seem to attack from every direction! Finally, unleash the power of the ninja magic using your incredible training! Don't count the enemy out, however, for they have a devastating army of their own! Some characters will wield huge machine guns while others will try to attack you with their destructive flame throwers and giant missiles.

Grab your sabres and take on the deadliest forces of them all - the end Bosses that each wield even more firepower! The master of ninjitsu, Ryu Hayabusa, is back in an all new adventure for the Game Gear. In this latest GaiDen adventure, Jaquio steps aside for Siragane who has taken control of world's nuclear arsenal!

To defeat this ruthless terrorist, you must help Ryu overcome the hazards that stand between him and the legendary Dragon Sword. Siragane has sent a horde of his minions to steal the sword to guarantee his power and stop Ryu's progress!

Slash your way through 5 intense levels, fighting off pesky ninja drones and deadly end Bosses. Collect weapons along the way to improve your fighting skills as well as your chances of survival. The arcade favorite Ninja Gaiden is now on the Lynx.

The Atari translation of this game appears to be fairly accurate, though I was never much of a player of the arcade version and couldn't spot all the differences that I suspect must be there.

In the game, you are attempting to become a Ninja Gaiden, and the last step in your training is to complete a dangerous quest. You must vanquish the evildoers who have captured the sacred Silent City and turned it into a filthy den of corruption.

The action is presented on a horizontally scrolling playfie1d that goes from left to right. You must fight off seven types of enemy to succeed, including the numerous masked ninjas, the troublesome lumber ninjas who look like hairy sumo wrestlers swinging logs!

Your eventual goal is to reach the Silent City's palace and confront the mighty Dark Lord - a large, saber-armed behemoth. The graphics in Ninja Gaiden are surprisingly good, particularly considering how small they are. You character moves with surprisingly smooth motion and, of equal importance, moves like a human being, not some weird robot as many video-game characters do.

Control is fairly simple, though it takes a few games to get the hang of some actions, such as using A to leap over an enemy and while in midair using B to flip him, or using A to leap and then trying to press Option 1 to grab an overhead bar. My only gripe with this game is that you can't proceed until you've eliminated all the enemies near you. That would not be so bad, except that the screen scrolls only in one direction, with the result that sometimes you get stuck in a teeny corner of the screen trying to fight off three or more enemies with absolutely no room to maneuver.

This visual masterpiece for the Atari Lynx system sports intense graphics and excellent sounds. Ninja Gaiden has all the excitement, power ups, and weaponry of the original coin-op classic. Rare is a game translation that retains the phenomenal feel of its parent game.

A particular surprise in Ninja Gaiden is the graphic integrity of the back-grounds and character animation. The colors are vibrant and lack no luster at all. Also, the animations are brilliant and smooth. Counter Shooter Free. Published by Whroser INC. Developed by Whroser INC. Approximate size Age rating For all ages. Installation Get this app while signed in to your Microsoft account and install on up to ten Windows 10 devices.

Language supported English United States. Additional terms Terms of transaction. Seizure warnings Photosensitive seizure warning. Report this product Report this game to Microsoft Thanks for reporting your concern. Our team will review it and, if necessary, take action.

Sign in to report this game to Microsoft. Report this game to Microsoft. Report this game to Microsoft Potential violation Offensive content Child exploitation Malware or virus Privacy concerns Misleading app Poor performance. How you found the violation and any other useful info. Submit Cancel. Open in new tab. Sign me up Stay informed about special deals, the latest products, events, and more from Microsoft Store. Sign up. The developers went above and beyond for us with this re-release.

All the downloadable content that you could ever want in Kasumi from the well renowned Dead or Alive Series makes an appearance, as does Momiji from a previous title.

On top of this, a new Chapter Challenge mode had been added to allow for more gameplay options. Thanks to a lot of the new implementations and re implementations of older mechanics and ideas, this game was far more favourably reviewed as it was much closer to the game that those at the studio originally wanted, and it shows.

This game had smoothed out a lot of what was bothersome about its original release as they realised that difficult and time consuming are not the same thing.

This is a much better version of the game than the original release. Its closer to the roots of its franchise and plays a lot nicer. Browse games Game Portals. Ninja Gaiden 3: Razor's Edge.

   


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